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Connector Class
Represents a connector of a device such as a NIC, a Hub or an Ethernet Bridge.
Inheritance Hierarchy
SystemObject
  Network.Sim.CoreConnector

Namespace: Network.Sim.Core
Assembly: Network.Sim (in Network.Sim.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class Connector

The Connector type exposes the following members.

Constructors
  NameDescription
Public methodConnector
Initializes a new instance of the Connector class
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Properties
  NameDescription
Public propertyCable
The cable attached to the connector.
Public propertyIsConnected
Determines whether the connector is currently wired up.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodJam
Outputs a jam signal to the connected. cable
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRaiseSignalCease
Raises the signal cease event.
Public methodRaiseSignalSense
Raises the signal sense event.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodTransmit
Outputs data to the cable connected to the connector.
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Events
  NameDescription
Public eventSignalCease
The event that is raised when the connector detects a signal cease.
Public eventSignalSense
The event that is raised when the connector detects a signal.
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See Also