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D3D11ControlDevice Property
Gets the virtual adapter used to perform rendering and create resources.

Namespace: SlimDX.Windows
Assembly: SlimDX.D3D11Control (in SlimDX.D3D11Control.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public Device Device { get; }

Property Value

Type: Device
Exceptions
ExceptionCondition
ObjectDisposedException The object has been disposed.
See Also